7.03.2008

0.1 Secondhand Impressions

Before actually stepping into this mess, I felt obligated to play this thing with a good friend. I would be the observer and he the subject. His interest was peaked, but only until he actually sat down. I took notes for the one hour he played before he was insulted enough to lay his head in his hands and sigh. This may be light on content, but it was an interesting experience and I will share my notes here in fragments:

- quote from the in-game cinematics: "this story has no relation with any existing works". Friend responds with "really?"

-the game starts with 15 minutes of introduction to the story, which I will attempt to cover in my personal playthrough. Friend's impression: "These are dumb children that travel to a mystically dumb land"

-in-game tutorial starts, informing us that all of our actions will modify our WT number. the tutorial is not interested in letting us know what that means. at this point in time, the man who is playing says to me "this is emotionally draining"

-the in-game tutorial is interrupted by another 15 minutes of dialogue before segueing into another tutorial section. "This is hateful"

-By this point in time, the game has introduced us to 8 NPCs, each with the total speaking time of three minutes. Our impression: "this is less of a bad game and more of a bad play"

-When the save game option pops up in the middle of the conversation, Friend sets the controller on the endtable and sighs deeply. He looks up at me and wistfully announces, "you are retarded"

The game fought against our solidarity and we broke after an hour. We are still broken.

Next, I will play the game alone.

No comments: